Dedicated and versatile 3d artist with a strong passion for modeling, sculpting, uv unwrapping, baking and texturing both high-poly and low-poly models. I have over 5 years of experience in building assets for games and film using software like Blender, Substance Painter, Substance Designer, Marvelous Designer and Photoshop.
I am also eager to learn new tools and expand my arsenal. I believe that continuous learning is key to staying at the forefront of the industry.